Loop Hero: Video Review

Loop Hero went viral as unexpectedly as it appeared in the information field at all. Well, it’s time to figure out what kind of cycle this is, where the hero is in it, and what does card solitaire have to do with it.

Loop Hero

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After the first hour of playing this game, I was deeply offended by how it was reviewed in the review. Even though I understood that it was stupid, that Vanya had reasons. But I couldn’t put up with it. For me, it has become an outright highlight, along with into the breach and ftl, a must-read for anyone who is not embarrassed by pixel graphics. Now my heart has melted. Thank you very much Vanya.

P.s. Nekr is imbecile, but the game is so awesome that after one playthrough I completed it 3 more times using only one class in each of them.

In the game folder there is a file “variables.ini". There is a parameter “game_speed” – set it higher and it will be faster. Yes, and there are a lot of other parameters)

If you need “the main Russian indie game of 2021”, better look at the next topic – I got much more pleasure from The Life and Suffering of Sir Brante)

Because the game has big problems. For example, the general slowness of battles, the presence of stamina in the hero (which does not increase. ), slow start (very slow and, moreover, you would like to slow it down even more)…

In the game, you need to extract resources, and for this you need to understand the mechanics and build the map in a certain way, while moving forward in the plot. Most people just run around, the crumbs fall out on their own, and they think they need a fierce grind.

Development requires resources. These https://fatpiratecasino.uk/ locations help in one way or another with obtaining resources. Plus there are four acts. If you want to advance through the “plot” and move on to other acts, then you need to kill the boss of the previous act. It appears only after a certain number of cards have been exposed. You can only place buffing cards, such as mountains and forests, but then you won’t get equipment and perks and won’t be able to kill the boss. You have to balance the difficulty yourself.

Commendable… Considering the releases this year, it will be at least in the top 5 in the voting for game of the year, mark my words.

And for people who don’t want to delve into the game files, the developers have already promised to add a change to this parameter in the settings in the next update.

Isn’t she the one who was trashed in Refand??

In general, I agree that after 4-5 laps it turns into hell, and the lack of an opportunity to speed up the process is a serious omission. But here

you watch how the character beats spiders, but at the same time you have no way to influence the outcome of the battle.

this is overlooking a rather interesting design move. You will meet this same spider through the circle, which means you can, based on observation of the current battle, draw conclusions and influence the next battle. It turns out that there is a delayed interaction with the game, but unlike the banal study of the enemy in other games, the cyclical nature, coupled with other mechanics, turns the player himself into a developer generating the next meeting.

How can you influence so much?? This is the problem, playing as a specialist does not allow you to collect “equipment sets” (and thank God). Like, if you can easily take out a spider, then you don’t care. If problems arise, then all you have to do is pray, you can’t change anything much.

The game really kills a lot of time. But he does it in a very nasty way. Everything happens very slowly, although there is a switch to double time acceleration, it does not apply to the duration of the battle. As a result, 90% of the race you watch as the character beats spiders, but at the same time you have no opportunity to influence the outcome of the battle. This is naturally some kind of torture, at least for me. The player is forced to just look at simple sprites for hours. If it were possible, I would speed it up to a state where once per circle they give the opportunity to use cards and change equipment, but at the same time the character completes the circle instantly. I don’t think there’s so much computation going on that it couldn’t be faster.

Perks that are three times stronger than other classes due to interactions. Attack speed, one of the strongest characteristics in the game, is not limited by stamina, and therefore is actually not limited, even though the entire field is surrounded by forest. An effective build is easy to assemble and fits into the number of basic items, even minus the “weapons”, which constantly need to be changed to suit the level of the circle. The necromancer, in general, does not care what opponents he fights.

You upgrade the quality of skeletons to hundreds, maximize their number, and, if possible, increase the level. Next, either fighters who hit hard or tanks who take all the damage are called upon. Of course, on bosses the stars may turn out so that there will be a stalemate with a gradual bias in favor of the boss, but this will not happen immediately.

I haven’t played the game myself, but in all the reviews I watched before, the main disadvantage of the game was called the brutal grind, it’s strange that Loev didn’t mention it.

I enjoyed the first few hours, beat the second boss and deleted it. This is to show the replayability and interest of the game. To me it’s a pass-through, but it’s an interesting idea

I don’t know, the game hasn’t started at all, I don’t understand the hype around it. The gameplay becomes boring pretty quickly, most of the game time will be occupied by slow, same-type battles, for which you are not really needed) Once in a circle, twice, you will need to intervene, put the gear of the next lvl and a couple of cards on the table. The mechanics of changing cards are interesting, but there are not as many options for changing cards as there are cards themselves. Ivan has already listed the most interesting ones in the video. There’s a lot of grinding, and the pixel village doesn’t exactly reward you with the joy of building a new building, you just get a bunch of squares, try again to see what’s there) In general, it’s quite an acquired taste, I wouldn’t rush to buy.

but the completion time takes them the same amount of time, they just claim that the actual game is 5 hours.

By the way, does the speedhack hack achievements or not?? I just took the easy ones already, and sawing and sawing until the more difficult ones. And x2 speed is really low.

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