Calculating Defense. Ancient Islands review

Relatively complex Tower Defense with a focus on economic development and precision solutions.

The game is announced for platforms: Nintendo Switch, Windows.

The gameplay is a classic tower defense game, where special attention is paid to the economics of the process.

Short but clear training is provided as new information becomes available.

The game consists of two conventional parts, combat and economic.

The battles are represented by a fairly classic defense of the gates of our settlement, with waves of enemies running along the paths.

Towers can only be built in strictly designated areas.

There is not a large, but sufficient number of types of towers. Some of them shoot, some send warriors, and some apply effects.

There are different numbers of boost levels available for different towers. The maximum number is five.

At each specific level, a certain set of protective structures and the maximum level of their pumping are available. That is, you won’t be able to come to the noob level and set up imbecile towers there.

The mission descriptions contain all the information about the possibility of building towers and about enemies.

There is a mechanism for customizing tower behavior tactics. There is a default option and five customizable templates, each of which can be applied to any individual building.

Levels are offered to be https://fast-slots-casino.co.uk/mobile-app/ completed on three difficulties, from easy to hard. For the corresponding type of victory, a certain number of stars will be awarded, from two to four. Stars are very important as they are points for global development.

There is a very well-developed pumping system. Combat towers, “civilian” buildings and magic are also subject to development.

There are a decent number of types of enemies. As expected, they have different properties and are dangerous in their own way. There are heavy attack aircraft, air units, fast runners.

There are active skills represented by magic. The skills are quite standard – healing and supporting your units and harming enemy ones.

Almost all tower defenses have process economics, but here it is taken to a more detailed level and done in an unusual way.

Behind the gates that we guard, in general (sometimes there is no city as such) there is an area for the construction of “civil infrastructure”. The main building is located here, the town hall – it generates gold. You can build a magic academy (regenerates mana), a sawmill (produces wood), a quarry (produces stone), a market (trade in resources), a forge (strengthens military buildings).

Peaceful buildings (including gates) can also be improved within certain limits.

When constructing mining buildings, you need to monitor what bonuses will be received from placement in a particular location.

GALLOP THROUGH EUROPE

Sometimes there are special obelisks in locations that provide some resources from time to time.

It is possible to pause the game or turn on the double speed of time.

If you call a wave of enemies ahead of schedule, you will get some resources.

Detailed descriptions of all buildings, skills, enemies, improvements have been made. They are either in the encyclopedia or locally, as in the leveling tree.

For general achievements in the game, upgradeable achievements are unlocked, which provide small passive bonuses.

Let’s look at the pros and cons of the game and summarize.

+ Simple but nice graphics.

+ Good music and sound.

+ A sufficient number of types of combat and peaceful buildings.

+ Good development tree and building upgrade levels.

+ A large number of types of enemies.

+ Good connection between the combat unit and the economy.

THINGS THAT CAN BE BOTH A PLUS AND A MINUS:

± The game is quite sensitive to the correct formation of the defense. A couple of “mistakes” and you won’t be able to beat the level. Mindlessly bumping towers won’t work here. For me, as a fan of the Tower Defense genre, this is a plus. I always (when I play turrets) automatically plan the most effective defense, but often I catch myself thinking that I could have won anyway. Some people may not like this arrangement.

– No Russian localization of text. The level of required knowledge of English is low.

Conventional tower defense equipped with an unusual economic part and good global development.

PS: I probably didn’t cover all the aspects, I might have missed something. I will be glad to add/correct the review or answer questions along the way in the comments.

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