31 May Life is Strange game review.
LIFE IS STRANGE – THE CURRENT QUEEN OF THE “INTERACTIVE CINEMA” GENRE… WELL UNTIL IT COMES OUT DETROIT: BECOME HUMAN… BUT, WHY DON’T WE GET TWO RULERS AT ONCE IN THE PERSONS OF THE KING AND QUEEN? IDEAL GENRE MARRIAGE!!
VERY BRIGHT INTRO. OCTOBER 2013.
Greetings, my young friend. Answer me this question: “Do you consider your own academic years, held within the walls of a school or institute, to be the best in your life??"Most likely you will answer me: "Dude, everything I did/did during my educational years was boring and unbearable jerking off, which I didn’t even need in my life. “I understand you perfectly, but there is such a place located in the city Arcadia – Bay, in which living and studying is a real pleasure. This establishment is inhabited by such interesting personalities that from conversations with them you risk getting both happy, sad and angry emotions. And how wonderful are the art lessons and photographs of the most charismatic teacher in the world – Mark Jefferson. My sensei effortlessly immerses his young students into the world of the artist, in which all that matters is spiritual inspiration and the feeling of being the greatest creator on the planet. If you, my dear friend, are interested in my further presentation, then welcome to Blackwell Academy. And today I will introduce you to my good friend, who has many interesting features.
Meet me, Max Caulfield.
(Max) "Hello, Alex. Oh… Mister Nakor, Judging by your happy expression, about four seconds ago you were clearly thinking about me in a very positive way.".
(Alex) “Oh, madam Maxine, if it bothers you that much…"
(Max) “And now you imagine that with viewers on the site Stopgame.ru have an intellectual conversation about Blackwell Academy».
(Alex) "MAX. Damn you read my mind. How did you even manage to do this??»
(Max) "Oh, Alex, If only you knew about the shit that’s been going on with me all week. I wanted to tell you about this, but…"
(Alex) "Calm down, darling. Let’s go to a secluded place and you can tell me everything.”.
REVIEW BEGINS.
Moving away with Max to a secluded place, I activated the “Poirot style». When the girl filled me in on the matter, I was “slightly” dumbfounded.
(Alex) "Max. Damn, thanks to your story we can easily glorify these lands!!»
(Max) "Let me guess, we’ll gain fame by creating an episodic video game. If so, then my choice falls on a French development studio called Dontnod Entertainment».
(Alex) “These are the guys who remember me done? Oh yes, the cyberpunk setting, colorful characters and interesting story worked great for this video product, but the combat…»
(Max) “It’s bullshit, I know. Although some critics considered the ENTIRE GAME to be brown sludge, criticizing both the gameplay itself, the quickly boring setting, and… the main character. That’s why I chose this particular studio, so that the developers could show themselves to the world as true professionals in their field on the second try. We have delayed something, it’s time to start the review.”.
(Alex) “But first I want to ask a question: “Ms Caulfield, you won’t mind if we, as true gamers, present and consider all your features from the point of view of gameplay?»
(Max) "Oh yeah, Life is truly a strange thing. Well, let’s try".
(Alex) “First of all, you should start with…”
(Max) “My own plot, I know – I know. Once upon a time, long ago, even before I came of age, I left my hometown Arcadia – Bay and moved to a huge metropolis, leaving all alone her best friend named Chloe. We haven’t communicated for too long and could have simply forgotten each other, however… At the age of 18, I came again to Motherland in order to obtain a profession as a photographer in Blackwell Academy, and here, under rather strange circumstances, after so many years, I managed to reunite with my cool Chloe. But then it turns out that six months before my return to Arcadia Bay at Chloe a close friend disappeared – a girl named Rachel, which served as excellent friendly support for her. Well, then you yourself understand what I will do with my friend throughout the entire plot.»
ABOUT, Chloe, how I missed you!!
(Alex) “Damn, it really touched my soul.»
(Max) "Thank you. But if we jump ahead a little, I will tell you that until the middle of the plot there is no smell of a detective investigation at all, because fate itself most of the time focuses on moments of relationships among the characters, especially between me and Chloe. That is, at the beginning the search history Rachel serves rather as a decoration, but closer to the end, time puts the detective component itself at the forefront: there are many fewer emotionally touching scenes, but there are more complex mysteries.»
(Alex, muttering under his breath: Yeah, more riddles..) "Great, Max, the information is digested and packed into my dear diary. Next we will talk about…"
(Max) "The so-called gameplay process, which has the term "Caulfield style».
(Alex) "Unusual designation. Hmm, style.. Jensen And Denton – amazing resemblance.»
(Max) “Thank you for the references. Starting a conversation about Caulfield mechanics, It should be said that my gameplay is very reminiscent of games in the spirit Point-and-click. I try to spend almost all my time exploring locations, studying various subjects, and also starting interesting conversations with cool characters, just like… in video entertainment Telltale Games.
How fun it is to explore everything here!.
Although, if we draw an analogy with the two coolest franchises of these American game makers, where one features Lee With Clementine, and in the other – cute detectives in the faces Sam And Max, then my adventures in terms of interactivity are simply carried out by these video products. The thing is that in the locations I visit there are SO MANY DIFFERENT OBJECTS TO STUDY: from graffiti on the walls to toilet paper lying on the floor. Of course, you may be surprised, but I really like to express mental comments on any objects while interacting with many things. But here it is important to take into account that every thing, even the smallest at first glance, plays a certain role in this teenage world: some thing is responsible for creating the atmosphere and serves as an addition, and another item can give me some information about the territories of the city Arcadia – Bay, and about facts from the characters’ lives.»
(Alex) "Max, your love for meticulous research in style Sherlock it’s clear to me, but don’t you think that due to constant analysis of all possible corners you risk losing the thread of the plot?»
(Max) "My dear Watson, I am well aware of the “detective genre syndrome”, which implies a loss of connection with the story among viewers or players who, in turn, tried to digest all possible, even the smallest, scenario moments in their heads. So that I don’t have questions like: “What was that now 5 minutes ago?", I usually prefer to write down VERY IMPORTANT EVENTS in my dear diary. But in addition to the diary, in my girlish arsenal there is a basic dossier on all the key characters, a folder for viewing photos, because I really like to capture wonderful moments, and also a smartphone for checking messages.”.
Check out my style, Alex. Through my magazine it is extremely important for me to convey different emotions… at least to you.
(Alex) “Oh yeah baby, pen and paper can do truly great things. Not a single plot thread can escape the eyes of the master Nakora and miss Caulfield».
(Max) “Since you brought up the topic again about “sudden plot amnesia", that is, one method that will make you really want to turn off your own head at least for a while.»
(Alex) “Let me guess, this is…”
(Max) “Admiring the local expanses!!»
(Alex) “Oh, are you talking about this? But an analogue of bad habits came to mind Jesse Pinkman.»
(Max) “Handsome for sending, Albuquerque burns. So, in fact, speaking about the local habitat, we should note its magnificent design. This is that rare case when you want to explore different corners of locations not even for the sake of searching for any objects.
In each room I really like to admire its stunning interior, in particular the interesting arrangement of objects. As I said earlier, any little thing plays a certain role in filling the interior decoration.
But the design of the local fauna is absolutely jaw-dropping. How wonderful it is to stand on the top of a cliff and admire the beautiful sea sunset. »
(Alex) "ABOUT, Max, Looking at these wonderful shots, an angel awakens in my soul, bringing me additional bits of inspiration.»
(Max) “But if I were you, I wouldn’t be so happy, because now we’re going to talk about the coolest and at the same time unusual aspect of my life, because of which I it’s strange to live in this world.»
(Alex) “Is it really going to be about…”
(Max) "DAMN TIME MANIPULATION. I got this damn ability on the first day of my meeting with Chloe V Blackwell Academy. And believe me, at first I wasn’t happy, like Peter Parker in the 2002 film. But how he loved to say Fedor Mikhailovich Dostoevsky: "A scoundrel gets used to everything!»
(Alex) "Oh, Miss Caulfield, Special respect to you for mentioning Russian classics!!»
(Max) “You need to thank not me, but Fedora Mikhailovich, because he is a universally recognized genius. But now we should talk about management.. chronons time.
Judging purely from my subjective view, then each set of certain events represents a kind of image of a time spiral. The black rounded line symbolizes time itself, which is always moving forward. The red cross in this figure means the end point, upon reaching which some events end, and then completely new ones begin. And I like to call a special gray round piece “checkpoint", which I can always return to by simply rewinding time. Remember, only from present to past I’m allowed to move.»
(Alex) "Max, it was too difficult for you, but I more or less got the hang of it.»
(Max) “Great, bro, then listen further. You understand perfectly well that I don’t prefer to use this ability just for fun. No, of course, I can rewind time even every 5 seconds, but this stupid activity doesn’t bring me much pleasure. Another thing is to use your gift to successfully resolve any situation.
Let’s say that in class I couldn’t answer the teacher’s question, but another student, that bitch, easily managed answer, while not forgetting to humiliate me in front of the whole class. But it doesn’t matter. Rewinding time, I will use what I heard "catch phrase» as an answer to the question. The teacher is happy, the viper is put in its place.
Or, my dialogue with a certain character ended unsuccessfully, and as a result the interlocutor refuses to continue the conversation. Well, Max, everything is as per the program: rewind time and start chatting with this person again. But this time I should choose other dialogue phrases suggested by my brain. Also, don’t forget about “clue words”, which can sometimes be heard from the lips of one or another character.
But there are situations when a conversation with a person cannot be resumed until I find certain evidence. Usually this is some object with which a specific character is connected in any way. Well, Max, you have no choice but to activate the mode Mulder – Scully and start examining all possible angles in search of intended evidence. But after finding the required item, you can easily tune in to the desired wave of conversation, thus completing it successfully.
In addition to talking, I also have to use my own miracle – the ability to solve various kinds of puzzles. The riddles themselves are very striking in their diversity: somewhere you will have to distract a specific character, so that then, rewinding time, steal a certain object from him, in some cases you need to penetrate into a locked room, while performing a certain sabotage action, also through the use of paranormal abilities, and so on.
In general, it’s worth admitting that while solving puzzles, I can sometimes make some mistakes, which is why I often have to return to the last “checkpoint».
Drawing a general conclusion on this “gameplay" aspect, it should be noted that throughout my history I will quite often correct various kinds of mistakes by rewinding time.»
(Alex) “Well, Max, It’s still too early to draw conclusions, because you didn’t tell us about…”
(Max) “The consequences of the decisions I made… Damn, how could I forget? In general, it was worth noting early on the fact that I am able to change each of my fateful choices to the opposite, still rewinding time. OK then… almost any solution can be changed to another. As in games of the genre "interactive cinema", most moral dilemmas don’t offer me a choice "good" or "bad» ways. I myself choose which decision will seem right to me personally: to tell the truth or to lie for my own safety, to take responsibility for a bad deed or to blame everything on a friend. Each choice will have certain consequences, and now we will talk about this topic in more detail.
I hasten to disappoint you that from the decisions I have made, one should not expect a radical change in the plot in the spirit of the work, where the phrase is often uttered UNSH. »
(Alex) "WHAT"? NO VARIATION?» https://cricazacasino.co.uk/
My dear origami, is it really only in your project that there is a versatility of events??
(Max) “But what a stupid manner it is to interrupt a girl without listening to her.”? Yes, my adventures in terms of consequences are much inferior to a game about origami, but at least I’m not Jody Holmes, due to the lack of variability of which I was very bombed then.»
Jody, darling, despite all your many shortcomings, you and Nathan you will forever remain in my heart.
(Alex) “AAA, so the multifaceted nature of events is taking you to the side…”
(Max) "Interactive cinema Telltale about walking, bravo, detective Phelps!!»
(Alex) “And it turns out that the consequences of the decisions you make do not affect…”
(Max) “On its own radical change in plot, and on some of its details and method of presentation. Right. Although you know, my adventures do not need to be put on a par with the adventures Lee And Clementines. Yes, we have some similarities, but believe me, we are VERY VERY DIFFERENT FROM EACH OTHER. And now I’ll explain why.»
(Alex) "Let’s, Max, burn. I love deep analytics!!»
(Max) "So, here it is The Walking Dead – a game that at first successfully fools the player, convincing him that the decisions he makes are important, but then there comes a moment of realization that you have simply been deceived. Well, for example, at some point the gamer will be given the opportunity to save one of two characters, respectively, the unselected one will die, but you can also be sure that the saved one too will die or somewhere will knock you down. Or, here’s another perfect example of how the game doesn’t care about the gamer’s choices and does everything its own way. In the initial episodes, according to the developers’ plans, I initially had a bad relationship with an old fart. I did everything possible so that this character would change his opinion of me for the better, but nothing happened and in the end… HE DIE ACCORDING TO THE PLOT. That is, the game didn’t give a damn about the player’s decisions – will still kill the one she needs.
As a result, we conclude that freedom in The Walking Dead – it’s just an illusion, and the gamer quickly understands this.»
(Alex) "OK, Max, now let’s talk about your adventures.»
(Max) “Well, finally. Unlike the above The Walking Dead, my history will take into account the actions I have committed. Accordingly, certain key characters may die only depending on earlier decisions made. If we consider situations with very tense conversations, where death is slowly starting to breathe down the back of my interlocutor’s neck, then it should be said that a hint in the spirit will not appear in front of me: “this dialogue option will save you from death, but this phrase, on the contrary, will destroy you."That is, in such cases I have to, just like Adam Jensen, be guided by emotions rather than by reason, because you really don’t know which dialogue option will be correct.
It is also worth noting that even small words and actions have a big impact on history. For example: whether to stand up for a classmate or give up on everything, whether to make fun of your enemy or try to express sympathy for him. Thanks to everyday moments like these, both the character’s attitude towards me and my own character take shape. And besides, depending on previous decisions, many scenes and dialogues will have certain differences, and the characters themselves often try to remind me of their earlier actions.
As for the ending, man, I’ll say it in a nutshell – it’s just like Shepard in the third part. That is, fate provides two endings to choose from. I won’t spoil them, but I will say that from the point of view of logic and emotions they are incomparable, and besides, one ending, depending on the decisions made earlier, may have some distinctive details.
In general, when drawing a conclusion about this aspect, I would like to say that my actions will not radically change the plot, but they can have a very dramatic effect on certain details and the method of presentation.»
(Alex) "UH, Max, a stone has fallen from my soul. There are still consequences in your adventures. At the moment we are approaching the final part of the review, and now the case has come when … "
(Max) “Can we talk about your favorite part of today’s story: the characters. Dude, it’s worth saying that the characters themselves are a standard set of clichés of any teenage story: there’s a rebel girl, a criminal bitch, a badass football player and my nerdy friend. But nevertheless, the characters, both main and secondary, are very colorful and memorable, and every dialogue with them easily penetrates every cell of my body, making me get a variety of emotions. And the heroes also love, just like you and me, to make references to various works of art. In general, dude, passion is at the level La La Land.»
(Alex) “Wow, looks romantic. And this film will be released in 2013?»
(Max) “No, in three years. I had a vision that this film would become the best for audiences and critics in 2016, it’s true Oscar в категории «Лучший фильм» ухватит посредственное произведение, которое расскажет историю нигретёнка, живущего под Лунным Светом, с нетрадиционной половой ориентацией.»
(Alex) “Oh, racism will reach its climax. But let’s not think about the terrible things. Better tell me, dear, about your musical preferences.»
(Max) “I absolutely love genres like indie folk and country music. Well, some heroes prefer to listen to ordinary pop music. Listen, I just got an idea.»
(Alex) "Max, What are you doing?»
(Max, dancing) “Hey girl, let’s get out the house.»
(Alex, confused) "MAX?»
(Max, gently grabbing my hand) "Well, Mister Nakor, would you really refuse a girl to dance??»
(Alex, looks at your monitor with a fourth wall breaking look) “Sorry, citizens Stopgame, we’ll take a break for a while. You understand that a lady’s wishes cannot be refused!!»
Hey girl, let’s get out the house
Hey girl, let’s leave the house
And make some news, put on your shoes, yeah, yeah, yeah
And we’ll make some news, put your shoes on, yeah, yeah, yeah.
Let’s do something wild, and break some rules (‘cause we can’t lose)
Let’s do something wild and also break some rules (cause we can’t miss a moment)
Let’s go city bound, you and me can paint the town (have the time of our lives)
We drove to a huge city, but along the way we can draw a small town (there is a time in our lives)
At the hot spots, buyin’ ‘rounds, all they do, shut it down (shut it down)
Buying a tour at a hot spot, they suddenly close it (close it)
Let’s rock steady, I’m so ready
Amazing, I’m so ready.
Let’s have some fun, baby, show me the party
Let’s have some fun baby, let’s have a party.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
We gettin’ down, crazy, call everybody
We’re getting crazy, call everyone.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
And we’re gonna live today like we should (‘cause who knows if tomorrow comes?)
And today we will live as we should (because who knows if tomorrow will come?)
And we’re gonna celebrate, ‘cause life is good (and we’re gonna dance until the sun)
And we’ll celebrate because life is good (and we’ll dance until the sun comes up)
Tonight we’re goin’ out, you and me can paint the town (paint the town)
Today we’re leaving, you and I will draw a small town (let’s draw a small town)
Let’s groove to the sounds, we get free, and break it down (break it down)
Let’s get deep into the sounds, we get free and destroy the little town (destroy it)
Let’s rock steady, I’m so ready
Amazing, I’m so ready.
Let’s have some fun, baby, show me the party
Let’s have some fun baby, let’s have a party.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
We gettin’ down, crazy, call everybody
We’re getting crazy, call everyone.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
Let’s have some fun, baby, show me the party
Let’s have some fun baby, let’s have a party.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
We gettin’ down, crazy, call everybody
We’re getting crazy, call everyone.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
Groove with me, baby
Party with me baby.
You and me, on the dance floor
You and me, on the dance floor
Here’s our chance, and let’s just dance
Here’s our chance, let’s just dance
‘Til we can’t no more
Until we are capable of more
Do you really wanna party? (Yeah!)
Do you want to party? (Yes)
Do you really wanna dance? (Uh-huh!)
Do you want to dance? (EEE)
Let’s have some fun, baby, show me the party
Let’s have some fun baby, let’s have a party.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
We gettin’ down, crazy, call everybody
We’re getting crazy, call everyone.
Let’s get it started, I’m feelin’ naughty
Let’s get started, I’m feeling naughty.
Glass Walls
Glass walls
Do you believe in destiny and faith?
Do you believe in fate and destiny?
Do you say now or never
Do you say now or never
Or never too late?
Or it’s never too late?
The time has passed
But I remember everything
A flash that faded fast
A flash that instantly disappeared,
But my bruised heart still sings
But my wounded heart still sings,
Glass walls and waterfalls
Glass walls and waterfalls
Can’t stop your light
Can’t stop your light
From reaching my eyes
On the way to my sight.
Kingdoms can rise and fall
Kingdoms can rise and fall.
I won’t lose the key
I won’t lose the key,
If you find the door
If you find the door.
And when the mist descends
When the fog falls,
And hope is gone
And hope goes away,
We’ll freeze a dream
We’ll freeze the dream
To last until another dawn
Until the next dawn,
Cos when the mountains fall
‘Cause when the mountains crumble
And crumble into dust
And turn to dust,
Our bones may turn to stone
Our bones may turn to stone,
But hearts like ours don’t rust
But hearts like ours will never decay..
(Alex speaking in a sad voice) “After the dizzying dances, I, as befits a gentleman, spent Max to her dorm room and we said goodbye. But after parting, there was an emptiness in my soul, I wanted today to last forever. Adventures of Miss Caulfield and her friends Chloe – it’s one continuous thing AMAZING. To be honest, I rarely get so many different emotions… Hmm, damn. This brings me to tears, sorry. Simply, you have to be in these situations yourself to understand all the spiritual joy of those moments. And I hope that in 2015, when the company DontNod will create a game based on adventures Max And Chloe, you will be able to feel the same emotions that I had.
Let’s say sunshine for everyone
Let’s say: Let the sun shine for everyone
But as far as I can remember
for as long as I can remember
We’ve been migratory animals
We were like emigrating animals
Living under changing weather
living in changing weather conditions
Someday we will foresee obstacles
Someday we foresee an obstacle
Through the blizzard, through the blizzard
through the blizzard, through the blizzard
Today we will sell our uniform
Today we will sell our uniforms.
Live together, live together.
Let’s live together, let’s live together
We played hide and seek in waterfalls
We played hide and seek in the waterfall
We were younger, we were younger.
We were younger, we were younger
We played hide and seek in waterfalls
We played hide and seek in the waterfall
We were younger, we were younger.
We were younger, we were younger
Someday we will foresee obstacles
Someday we foresee an obstacle
Through the blizzard, through the blizzard.
through the blizzard, through the blizzard
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