Review of the game Fatal Frame | Project Zero (2001)

The plot of Fatal Frame originates in 1986. A young Japanese guy named Mafuu sets off in search of his missing teacher Tamamine, and these searches brought him to the abandoned Himuro estate, about which bad rumors have been going on for a long time. His sister Miku knew that his brother would visit this place. A week passed, but Mafuu never returned. Then Miku sets off in search of that unfortunate mansion filled with ghosts ..

The game begins with a small introductory chapter, where we are introduced to management, and we play in it for Mafui. This chapter will not last long and at once, upon its completion, the Japanese nyashka Miku will be in our hands. For her we have to go through four more chapters. The entire gameplay occurs exclusively at night, and therefore these chapters are designated as the first, second, third and fourth night. When playing Miku, we need to survive all four nights and tear out the brother from the clutches of otherworldly creatures.

The game is made according to all the canons of the genre Survayl-Corror. Wandering alone in a mansion, alone with a flashlight and otherworldly evil, we must explore the premises for notes, keys and hints in order to move further on the locations and the plot itself, and all this happens in the oppressive atmosphere of constant tension and fear. There is no music in the game that would inspire some kind of security, t.e. The knowledge of what she plays while she will attack you, or vice versa music that would foresee trouble – there is nothing like that here. Against the background, a terrible howl that makes your skin be covered with goosebumps constantly sounds. And when you meet with evil face to face, and all the hair on your body stands on end, where they can only grow. Calmly conduct the search for a brother and investigate the mysterious murders that occurred in the Himuro estate, they will not give us the evil entities that live in this place ..

Miku and Mafuu differ from the rest of the people in that others can see and feel what others do not see. They feel the approach of ghosts and, moreover, see them. But how to fight with incorporeal entities? The weapon in the game is an old magical camera that went to Miku from the mother. The process of ghost fighting itself looks as follows. By pressing a certain button, the camera lens mode is turned on. In the middle we have a sight in which we must catch a ghost. When the target is scheduled, a charge begins to accumulate in the form of a series of hieroglyphic Japanese seals. As soon as a number of seals are filled to the end, you can make a “shot”, that is, take a picture of the ghost. But it will not die right away, but only get a certain damage. You can not click right away, but let the bastard let go closer, and as soon as the characters light up red, immediately before the attack of the ghost, only then to press, and in this case, the adversaries will receive critical damage. But in order to beat the crites, you need to be extremely careful, because you will only have a moment to press the shutter. If ghosts still get to our Tyanka will not be pleased … The heroine has a scale of spiritual energy, which is reduced whenever the ghost will suck on Miku. At the same time, if you were in the camera mode, then switching into the usual game mode, and you observe how for several seconds the girl tries to break out of the cold embrace. When the scale of spiritual energy is completely emptying Miku will die. You can restore energy by eating a special healing grass that can be found by wandering around the mansion.

In the process of https://casobet-casino.uk/ expulsion of evil spirits, you accumulate special glasses that you will spend on pumping the camera. You can increase the number of seals applied during aiming, expand the sight itself or accelerate the accumulation of charge. There are also a bonus function and special, thanks to which you can use buns such as autonuting, ghost frost and other hidden abilities of the camera. To open these special functions, not only glasses are needed, but also the stones of souls that can also be found in the hiding places of the Himo mansion or sometimes they can fall out of ghosts. Also, 3 types of film are responsible for the power of the camera: with a weak spell, medium and strong. The number of photos that we can make is limited by the volume of the film, so be more economical.

The appearance of most enemies is strictly crept, but there are also attacks of random ghosts. All of them differ in the amount of health and damage that Miku apply, some have such properties as quick movement or even teleportation, which is why they are difficult to catch in the frame.

But not all ghosts are hostile. There are those that appear for a few seconds. If you have time, you can even take them a picture. There are ghosts that just stand in one place. It is not necessary to photograph them, or rather, it is necessary, but not all. There are door -sealed door, and in order to remove this spell, you need to find such a ghost. It is always easy to detect them: the space where they rest is curved with an incomprehensible damp, and when you are nearby, the corresponding sounds sound against the background. Most of the tips, without which you simply will not go further, are indicated by the same darling and sound, and in general in all places where you can use your magical camera, light bulb lights up. In normal mode, it is in the lower right corner of the screen, in the upper mode in the middle. All the photos that you are taking as a photo of the clues, a good ghost or aggressive, they all remain in the album and at any time they can be opened and viewed in the inventory.

Fatal Frame has a lot of kat scenes that are very crushing gameplay, sometimes they are reproduced so often that it takes more time to view them than at the gameplay itself.

The game reached exclusively on the second PlayStation, but it can be played on a PC through an emulator. At first, management on the computer may seem like that hell, but you can get used to it pretty quickly, this is not Alone in the Dark. If you decide to play Fatal Frame, then give the emulator a chance … He also has another plus and minus. The plus is that you can persist not only in places strictly designated by the creators of the game, but also when and wherever you like. Minus in glitches. For example, it happens with ghosts or clues are not fixed by the camera’s sight and it is not possible to take a picture of them – this is a purely emantiole. We have to turn on the Hardware mode – it is done simply and gets out of the mode is just as simple, with just one pressing of the key, but at the same time the image quality falls and the image becomes a dull. This is annoying. You can find an emuls tuning on the Internet so that such shit happens as little as possible, but still this sometimes happens and makes it sometimes erupt with a strong Russian word. Well, one more negative trait: when starting the game, a language selection window occurs, which hangs in a few seconds if you do not have time to choose a language. Such things.

The translation into Russian exists-it is "exists" and the language does not turn in another way. Instead of a “cooled” fireplace in the credits, they write “settled”, when the camera improves, you will find such a function as “pressure off the ghosts”, there are such records as “The Secret of the Virgin-Vervka”, “Virgin Turn” and such examples are just a sea, be prepared for such examples. Sometimes seriously an analogy arises with the spent translation of GTA San Andreas. But it is worth noting that almost all the diaries are more or less good, and all the flaws fall only on short notes that appear when examining the premises.

Well, let’s summarize what is good and what is not in Fatal Frame. This is a terrible game, the game is very atmospheric, it has an interesting and even interesting plot, though the denouement turned out to be quite strange for me, but what else was expected from the Japanese. Meetings with ghosts are at first scared, but then you gradually get used to them, although the atmosphere does not stop scaring until the end of the game, and in order to feel it all in full, play at night and in complete solitude. Of the shortcomings, I would single out such a detail that sometimes you, knowing what to do, move to the goal, but somewhere behind you left one of the obligatory tips, and you will have to stomp all the way back only to make a photo, and without this, it will allow you to advance on the game further-it will not work. And sometimes everything works, you have not missed anything and you just need to run half a card ago to pick up a item that was not previously available. All this makes a gameplay somewhat routine, although this is held in the framework of decency.

To play Fatal Frame, I advise you, of course, it would be better to do it on the PlayStation 2, but if you, like me, haven’t got it at one time, then shut it through an emulator on a PC, it’s worth it.

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